Hurricane MkI/II files.

Contents and description:

PHURRF.3dz - main aircraft model file.
PHURRH.3dz - transparent shadow file.
PHURRM.3dz - medium distance model file.
PHURRP.3dz - propellor spinner and propellor file.
PHURRU.3dz - wingview file.
PHURRV.3dz - cockpit left-hand side file.
PHURRW.3dz - cockpit right-hand side file.
PHURRX.3dz - cockpit instruments file.
PHURRY.3dz - cockpit propellor view file.
PHURRZ.3dz - cockpit gunsight file.

PHURRV.TPC and PHURRVTR.tpc - cockpit textures and transparencies.
PHURRX.TPC - cockpit instrument textures.
PHWING.TPC - hi-res wingview textures.

PHURRTEX.PCX and PHURRTRA.PCX - editable main texture template and transparency file. To edit the texture it is recommended that you save the existing 256-colour palette, convert the .pcx file to 16 million/24-bit colour and add your markings before reconverting to the saved 256-colour palette - this allows greater use of shading, blending etc. which are generally not possible with 256-colour palettes. When you reconvert the palette to 256-colour make sure you choose the "nearest colour match" option if it is available in your graphics programme. 

PHURRV.PCX, PHURRVTR.PCX, PHURRX.PCX and PHWING.PCX - editable cockpit and wingview .pcx files.





CREDITS:

3dz: Captain Kurt, GhostBoy, Claudio Wilches and Col. Gibbon

Textures: GhostBoy, Claudio Wilches and Migge.

Special thanks to Alessandro Borges for 3DZ Studio :).